LightRave was a piece of hardware/software that allowed LightWave to be run unbundled from the Video Toaster in 1993. What are/were the main features for each major version release? This thing is tight (read: special in a good way) in some places! Ideas on just how that's true can be added to the Overview for now IMO. To me LW's unique features are its workflows and keyboard mappings. There are many other plugs that are as notable as Fprime as well. Maybe having a "notable plugins" or similar section would fit better, but currently fprime is as much a Unique feature to LW as my neighbors car. I don't think Fprime belongs under that heading since it is a 3rd party plugin. So if anyone considers themself knowledgable on any of those, please go for it! I think this section would be useful for people who may want to understand some of the differences between LightWave and the other 3D apps. Film Wikipedia:WikiProject Film Template:WikiProject Film film articlesįor the 'Unique Features' section, I think it would be interesting to add additional subsections with information on some of LightWave's more unusual features, such as the advanced camera tools and hypervoxels. To improve this article, please refer to the guidelines. To use this banner, please refer to the documentation. If you would like to participate, please visit the project page, where you can join the discussion and see lists of open tasks and regional and topical task forces. This article is within the scope of WikiProject Film. This article has been rated as Low-importance on the project's importance scale. ![]() This article has been rated as Start-Class on Wikipedia's content assessment scale. Computer graphics Wikipedia:WikiProject Computer graphics Template:WikiProject Computer graphics computer graphics articles If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks. This article is within the scope of WikiProject Computer graphics, a collaborative effort to improve the coverage of computer graphics on Wikipedia. This article is supported by the Computer animation work group (marked as Low-importance).
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